The second Rhinoceros 3D session was oriented towards a more advanced look into the software's surface editing capabilities, rendering with the V-ray renderer and parametric programming using the Grasshopper plug-in.
We start by creating a simple profile of a train track that we extrude to 100m. Mirror the new rail to a set lenght. Underneath our new train tracks we create a simple extrusion to represent the supporting timber beams. We use the "Array Linear" tool to copy this extrusion 100m. Grouping this selection of beams and rails we make a mirror copy of it using the "Mirror" tool. This can be done by simply typing "Mirror" into the command log.
We then proceed to create the train platform using a closed curve that represents the profile of the platform to be extruded.
After having extruded the train platform we use the "Fillet" tool to join curves in rounded arcs and extrude the platform supporting V pillars.
Similarly to the way we created the terrain in Rhino Session 1, we use the "Surface" and "Rebuild" tools to create an organic roof for our train platform.
We then select all the curves that form this canopy and move them to a different layer. We will use these to create the structure for our canopy. By selecting all the curves and offsetting vertically, we then extrude the resulting surface into a rectangular structure like component.
From here we proceed to opening Vray for Rhino, a third party plug-in renderer that works within Rhino. At this point in the session I was happy to see that V-ray was the renderer of choice in this tutorial as I am personally familiar with it and had been using V-ray for many years. We carry on by assigning materials to different components of our model. This is where the layer organisation comes in handy as all components within a layer can be attributed a material if you so choose. For the purposes of the tutorial we had only used the V-ray interactive renderer at a low resolution. This allows you to see in real time the changes that you apply to the render settings.
To finalise the session, we had a quick look at Grasshopper and programmed a simple parametric sentence, applied to a curved surface created in Rhino. This was a simple U /V control of cubes arranged at points on the mesh.
We start by creating a simple profile of a train track that we extrude to 100m. Mirror the new rail to a set lenght. Underneath our new train tracks we create a simple extrusion to represent the supporting timber beams. We use the "Array Linear" tool to copy this extrusion 100m. Grouping this selection of beams and rails we make a mirror copy of it using the "Mirror" tool. This can be done by simply typing "Mirror" into the command log.
We then proceed to create the train platform using a closed curve that represents the profile of the platform to be extruded.
After having extruded the train platform we use the "Fillet" tool to join curves in rounded arcs and extrude the platform supporting V pillars.
Similarly to the way we created the terrain in Rhino Session 1, we use the "Surface" and "Rebuild" tools to create an organic roof for our train platform.
We then select all the curves that form this canopy and move them to a different layer. We will use these to create the structure for our canopy. By selecting all the curves and offsetting vertically, we then extrude the resulting surface into a rectangular structure like component.
From here we proceed to opening Vray for Rhino, a third party plug-in renderer that works within Rhino. At this point in the session I was happy to see that V-ray was the renderer of choice in this tutorial as I am personally familiar with it and had been using V-ray for many years. We carry on by assigning materials to different components of our model. This is where the layer organisation comes in handy as all components within a layer can be attributed a material if you so choose. For the purposes of the tutorial we had only used the V-ray interactive renderer at a low resolution. This allows you to see in real time the changes that you apply to the render settings.
To finalise the session, we had a quick look at Grasshopper and programmed a simple parametric sentence, applied to a curved surface created in Rhino. This was a simple U /V control of cubes arranged at points on the mesh.









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